You get a few sound effects here and there, and they work well, are timed well, and sound good, too. Ao Oni on the other hand only uses sound sparingly. Most Japanese games I’ve played have a lot of theme songs, etc. The experience and immersion is very important to me, so both background music and sound effects matter and since this is a horror game, it’s even more important. Music, always the part of a game I am very particular about. Sometimes when I read or watch another play through, I find that there is a room I missed, only because the wall didn’t have a door or something to let the player know that that place can be explored.
![ao oni x undertale ao oni x undertale](https://pm1.narvii.com/7578/16d57b6fc5c64212f8fad31a6ae2850f2e0e9263r1-1378-2039v2_hq.jpg)
I spent so much time going back to the same places more than twice, confused and at a loss because I really did not know where to go next. There are a lot of secrets and hidden items/doors crucial to advance the story, and it’s really difficult to find. There’s no way you can miss it (and no way you can escape how fast your heart will beat if you see it). The shade of its purplish blue color is very loud when placed along with the colors of the home setting. Then you see the Oni chasing you and quite frankly, it looks so ugly but it’s so damn scary.
![ao oni x undertale ao oni x undertale](https://66.media.tumblr.com/c7d7e4f2b7f63710ace8a30e097990da/tumblr_p95fcawOkJ1wdt2vfo1_500.png)
Hiroshi’s face and all the other characters’ faces are very simple as well, nothing much like the usual Anime in JRPGs, and no shading. The “Oni” itself is a distinct contrast in the game because it isn’t pixel-y like the rest of the characters. I’m going to keep my reviews without spoilers so I won’t show how different or how creative different scenes are executed, but you’re not limited to just this specific layout. I honestly chose to review this horror game because the interface looked very simple and I thought then that playing would be simple (which is also why I didn’t think combining items was possible in the game) so I wouldn’t have to worry so much about jump scares or getting scared in general. In this case, this game is quite deceiving. I do wish that the game informed you beforehand that you really could combine items together, though, but I guess discovering things as you play works well with the experience, too (after wasting a lot of time walking around unsure what to do). You only have access to your inventory and a Save system when you open the menu.
![ao oni x undertale ao oni x undertale](https://www.spriters-resource.com/resources/sheets/149/152018.png)
You can interact with only certain objects in your environment, some will blatantly tell you, “over here!” and some will be a little harder to find. I had a little difficulty adjusting or remembering which button did which for awhile but you only use very few buttons so it’s nothing too hard. You play as Hiroshi, exploring a haunted mansion with friends.ĭid I say “exploring”? Hmm.
#Ao oni x undertale free#
It’s actually free to download, and you can play it as long as you have RPG Maker X, which is also free to download.
#Ao oni x undertale full#
But as I have taken on writing game reviews, I gotta be versatile and decided to get it over with and review Ao Oni.Īo Oni (“Blue Demon”) is an indie Japanese horror game by noprops and is full of puzzles. I scare quite easily, not mainly because of jump scares but the suspense and the constant nagging feeling of knowing something will jump out to scare me stresses me out while playing. They are also known as “the games Lexy doesn’t like to play”. There are are tons of genres of games out there in the world, and one of them are horror games.